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小金鱼-箱子

My IP Game Trailer

Workflow skill 210 46.6k users
My IP Game Trailer cover

Synced from the ChatCut Skill catalog · Updated September 2, 2026

Want to turn your character into a game promo with real story and action? Share the character’s name, backstory, and any reference images you have. I’ll help you find the strongest direction—an origin story, a gameplay showcase, or a clash between factions—then build the storyboard and generate the video after your approval. Don’t have a character yet? We can shape one together from scratch.

What this Skill does

Turn a character name, backstory, and optional reference views into an IP or game promo built around an origin story, gameplay overview, or two-sided confrontation. Present the storyboard and generation settings for approval before generating in ChatCut. If reference views are missing, help design the character or continue with a user-approved provisional look.

Use this Skill when

The user wants a character origin story, gameplay overview, or dual-path/faction promo from an IP design and background.

What the package contains

10 workflow steps
The ordered procedure the agent works through, from the material you hand it to the finished timeline.
7 operating rules
Constraints it holds to along the way, so the result stays predictable instead of drifting mid-edit.
6 quality checks
What it verifies before calling the work done — the pass you would otherwise run yourself.
3 defined inputs
The footage, references, and decisions this workflow expects from you up front.

How to run it

Open this Skill in ChatCut and it loads into the project you are working in. From there you describe the job in your own words — the Skill supplies the procedure, so you do not have to spell out each step, and you can redirect it at any point without starting over.

Changelog

Updated September 2, 2026 — synced from the ChatCut Skill catalog. No revisions recorded before this one.

Preview

2 catalog media

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